Document Type
Article
Publication Date
6-2021
Keywords
action real-time strategy gaming; action video gaming; EEG microstate; multi-player online shooting gaming; omega complexity
Abstract
Action video gaming (AVG) places sustained cognitive load on various behavioral systems, thus offering new insights into learning-related neural plasticity. This study aims to determine whether AVG experience is associated with resting-state electroencephalogram (rs-EEG) temporal and spatial complexity, and if so, whether this effect is observable across AVG subgenres. Two AVG games – League of Legends (LOL) and Player Unknown’s Battle Grounds (PUBG) that represent two major AVG subgenres – were examined. We compared rs-EEG microstate and omega complexity between LOL experts and non-experts (Experiment 1) and between PUBG experts and non-experts (Experiment 2). We found that the experts and non-experts had different rs-EEG activities in both experiments, thus revealing the adaptive effect of AVG experience on brain development. Furthermore, we also found certain subgenre-specific complexity changes, supporting the recent proposal that AVG should be categorized based on the gaming mechanics of a specific game rather than a generic genre designation.
Citation
Cui, R., Jiang, J., Zeng, L., Jiang, L., Xia, Z., Dong, L., Gong, D., Yan, G., Ma, W., & Yao, D. (2021). Action Video Gaming Experience Related to Altered Resting-State EEG Temporal and Spatial Complexity. Frontiers in Human Neuroscience, 15, 640329. https://doi.org/10.3389/fnhum.2021.640329
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.