Date of Graduation
5-2026
Document Type
Thesis
Degree Name
Master of Arts in Journalism (MA)
Degree Level
Graduate
Department
Journalism
Advisor/Mentor
Tuychiev, Hayot
Committee Member
Foster, Bobbie
Second Committee Member
Plakas, Justin
Keywords
College; Esports; Students; Video Games
Abstract
This study examines how institutional framing and student motivations influence the development and perception of collegiate Esports programs within higher education. The research explores how Esports is positioned as either a legitimate academic and competitive pursuit or a low-priority extracurricular activity, and how these perceptions impact program growth and student experience. This non-traditional thesis is presented as a documentary film utilizing a qualitative, semi-structured interview methodology. Data were collected through interviews with students, faculty, and program leaders, focusing on a comparative analysis between University of Oklahoma and University of Arkansas. Findings indicate that institutional support and framing play a significant role in shaping access to resources, community development, and program legitimacy. Additionally, student participation in Esports is driven by needs for connection, identity, and belonging. These results highlight the importance of institutional perception influencing the future growth and acceptance of collegiate Esports programs.
Citation
O'Neal, A. (2026). The Biased Divide: Perceptions and Challenges of Esports within Universities. Graduate Theses and Dissertations Retrieved from https://scholarworks.uark.edu/etd/6302