Date of Graduation

12-2012

Document Type

Thesis

Degree Name

Bachelor of Science

Degree Level

Undergraduate

Department

Computer Science and Computer Engineering

Advisor/Mentor

Gauch, John

Committee Member/Reader

Thompson, Craig W.

Committee Member/Second Reader

Beavers, Gordon

Abstract

In this thesis, a two-dimensional game engine is proposed for the Android mobile platform that facilitates rapid development of those games by individual developers or hobbyists. The essential elements of game design are presented so as to introduce the reader to the concepts that are crucial for comprehension of the paper. A brief overview of the Android Operating System is also included for those unfamiliar with it. Three primary design goals are identified, and a prototype solution is described in detail. The prototype is then evaluated against those design goals to see how well it accomplishes each task. The results are collected and presented at the end of the thesis and demonstrate that though there is always room for expansion, the prototype does indeed satisfy the requirements given.

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